Wednesday, August 23, 2017

Fe is given a release window during EA’s Gamescom event

 

Piggybacking off of the success that EA found with the indie darling Unravel in 2015, the company started a new initiative called the EA Originals Program; a way for small indie studios to receive a triple A publisher to distribute their hard work. The very first game supported by the program was Fe by Zoink Games which was intended to be released this year. However, publishing dates were moved around and the release was left up in the air entirely. Until now, when EA gave the small indie game a release window of early 2018 as well as a list of supported platforms.

For those not in the know, Fe is a new type of unspoken platformer that is brimming with rich audio cues and vibrant soundtracks. In this game players will assume control of a small cub that discovers its place in nature as the player engages with the world through sights and sounds while interpreting the interactions to tell a whole new story in their own mind. The player will meet strange new creatures in the forest as well as the Silent Ones, machine antagonists that are representations of deforestation and a direct threat to the player.

When asked about the choice of the setting in Fe, CEO and creative lead of Zoink Games, Klaus Lyngeled, said “We would spend hours in the woods as kids, and while it felt scary at first, eventually the strange sounds became familiar — you become part of nature and the forest feels like home. Players will realize similar feelings as they play through Fe. Wherever and however the game is played, we ensure it will be a unique experience of discovery, unlike anything played before.”

Fe is launching worldwide in early 2018 for the Playstation 4, the Xbox One, PC via Origin, and the Nintendo Switch. For more information on Fe, you can visit the official website here.

The post Fe is given a release window during EA’s Gamescom event appeared first on That VideoGame Blog.



from That VideoGame Blog http://ift.tt/2wy7QJO

No comments:

Post a Comment