Sunday, January 5, 2020

Obversion introduces us to a new puzzle

That VideoGame Blog
Obversion introduces us to a new puzzle

 

As most of you lot know by now the puzzle genre is one of my absolute favorites. When something new and brain-bending comes along I have to give it a go to see what’s what. This being said, I’m pleased to be starting my 2020 with something new and puzzly to go at. The game is called Obversion and it’s due to be hitting Steam on the 28th of this month.

Obversion is a geometric, first-person puzzler from developer Adrian Marple. This former Google dev is doing something a little different with his time and this title is said to reflect his love of geometry, philosophy, and thought-provoking puzzles.

As I’ve just mentioned Obversion is taken from a first-person perspective. Interestingly, this game has features such as auto-jump. This is actually really cool because a puzzler should always revolve more around problem-solving than mechanics, the fact that the game is doing some of the work for you grants you more headspace to enjoy the experience and concentrate on the task at hand.

The journey through the levels of Obversion is a coalescence of striking environments, philosophical quotes, and intricately woven puzzles. Every part of Obversion has been crafted in such a way as to give players a thoughtful, unique and intentional experience.

Portal fans amongst you should be right at home with Obversion, even though the graphical tone is obviously very different. It’s nice to see an indie title aiming for a very triple-A level of detail and quality.

Those of you that like using your brain as much as your thumbs will probably really enjoy having something new to work through. This is definitely one that’s piqued my interest so you may well be hearing more from me about this subject in the near future.

 

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